You need to restart Blender and re-open your project. Check the console to make sure nothing went wrong. Now if you head into the Logic Editor, your node should now appear. I created the following simple graph to demonstrate this new node in action:. Of course, this scene assumes that you have two cameras in your scene, Camera and Camera2.
Pressing the 1 and 2 key will toggle back and forth between them. If you want to dig into some examples showing how to implement custom nodes be sure to check out this repository with half a dozen examples. Congrats armory moving on with lightspeed as usual great journey big up.
I have heard about this engine since 2 days. I tried and felt in love immediately. Good job! Amazing introduction! Are there any plans for AR and VR? There is a 0. What changed? Ray Tracing In development - ray-traced baking, painting effects and viewport rendering features running on Direct3D12 and Vulkan are in progress. ArmorPaint is powered by an in-house 3D rendering engine to achieve the best painting experience.
Live Link In development - integrate ArmorPaint into existing 3D software using the live-link plugins. Unreal Engine and Unity plugin previews are now available for testing.
Baking Bake texture maps for high-poly models instantly on your GPU. Learn how your comment data is processed. Interactive Visualization. Armory 3D 0. They even have some builds compatible with Blender 2. Cancel Reply.
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